Bonuses to primary stats benefit the following talents:  (posted by KaVir)
  • Brawn: Demon Spawn, Iron Talons, Iron Fists

  • Grace: Razor Claws

  • Mettle: Arctic Wolfkin, Desert Wolfkin, Foxkin Family, Natural Fortitude, Powerful Metabolism, Strong Magical Shields, Swamp Wolfkin, Toughness

  • Size: -

  • Wits: Razor Claws

  • Tenacity: Bloodsteel Affinity, Fiend Spawn, House BloodStone, Razor Claws

  • Discipline: Chi Strike

  • Aura: Earthborn Adept, Flameborn Adept, Strong Magical Shields, Waterborn Adept, Windborn Adept

     Also of interest:
  • Speed: Primary stat bonuses are added before the style percentage, secondary are added afterwards.

  • Resistance: Primary stat bonuses are added before Toughness, secondary are added afterwards.

  • Health: Primary stat bonuses are added before Endurance, Bearkin Family and Child of the Dark Moon, secondary are added afterwards.

  • Mana: Primary stat bonuses are added before Magically Gifted, secondary are added afterwards.


ENCHANTMENT RADIATION COST (by Khain)

Brawn (40) Mettle (40) Wits (40) Tenacity (40) Discipline (40)
Attack (5) Defence (5) Damage (10) Ascendancy (4) Protection (4)
Power (8) Resistance (8) Speed (12) Health (1) Mana (2)

SECONDARY STAT BONUSES

Brawn: +2 Damage +1 Power +1 Attack +4 Health +1 Thrown Range
Grace: +4 Attack +3 Defence +1/3 Speed +3 Ascendancy
Mettle: +2 Resistance +1 Defence +3 Protection +1 Mana +6 Health
Size: +1 Damage +1 Resistance +2 Attack +2 Defence +8 Health
Wits: +4 Defence +2/3 Speed +1 Protection +1 Ascendancy +1 Power
Tenacity: +4 Ascendancy +3 Attack +1 Power +1 Damage +1 Mana
Discipline: +4 Protection +2 Resistance +2 Health +1 Damage +1 Mana
Aura: +2 Power +2 Ascendancy +2 Protection +3 Mana +1 Spell Range

OVERALL

1 Brawn = 20 + 8 + 5 + 4 + 1(?) = 38
1 Grace = 20 + 15 + 4 + 12 = 51
1 Mettle = 16 + 5 + 12 + 2 + 6 = 41
1 Size = 10 + 8 + 10 + 10 + 8 = 46
1 Wits = 20 + 8 + 4 + 4 + 8 = 44
1 Tenacity = 16 + 15 + 8 + 10 + 2 = 51
1 Discipline = 16 + 16 + 2 + 10 + 2 = 46
1 Aura = 16 + 8 + 8 + 6 + 1(?) = 39

PHYSICAL

1 Brawn = 20 + 5 + 4 = 29
1 Grace = 20 + 15 + 4 = 39
1 Mettle = 16 + 5 + 6 = 27
1 Size = 10 + 8 + 10 + 10 + 8 = 46
1 Wits = 20 + 8 = 28
1 Tenacity = 15 + 10 = 25
1 Discipline = 16 + 2 + 10 = 28
1 Aura = 0 = 0

MAGICAL

1 Brawn = 8 = 8
1 Grace = 4 = 4
1 Mettle = 12 + 2 = 14
1 Size = 0 = 0
1 Wits = 4 + 4 + 8 = 16
1 Tenacity = 16 + 8 + 2 = 26
1 Discipline = 16 + 2 = 18
1 Aura = 16 + 8 + 8 + 6 = 38

     Following discussions about the relative values of stats, these are what we've got:  (KaVir)

Brawn: +2 Damage, +1 Power, +1 Attack, +4 Health and +1 thrown range.
Grace: +4 Attack, +3 Defence, +1/3 Speed and +3 Ascendancy.
Mettle: +2 Resistance, +1 Defence, +3 Protection, +1 Mana and +6 Health.
Size: +1 Damage, +1 Resistance, +2 Attack, +2 Defence and +8 Health.
Wits: +4 Defence, +2/3 Speed, +1 Protection, +1 Ascendancy and +1 Power.
Tenacity: +4 Ascendancy, +3 Attack, +1 Power, +1 Damage and +1 Mana.
Discipline: +4 Protection, +2 Resistance, +2 Health, +1 Damage and +1 Mana.
Aura: +2 Power, +2 Ascendancy, +2 Protection, +3 Mana and +1 spell range.

Damage, power and (1/3) speed have a value of 2, as does the +1 encumbrance bonus from Brawn which isn't mentioned above. Health has a value of half, the others have a value of 1, so that each of the above stats has a total "value" of 12.

The physical/magical value of each is therefore as follows:

Brawn: 10 Physical, 2 Magical
Grace: 9 Physical, 5/8 Magical
Mettle: 8/11 Physical, 4/5 Magical
Size: 12 Physical, 0/2 Magical
Wits: 8/9 Physical, 8/12 Magical
Tenacity: 5 Physical, 7 Magical
Discipline: 7/11 Physical, 6 Magical
Aura: 0/2 Physical, 12 Magical

    

     Relative bonuses of stats (by Xig)

Brawn: 2 damage-20 rad, 1 power-8 rad, 1 attack-5 rad, 4 health-4 rad, 1 thrown range-?

For magic user - 8+4=12 radiation effectively used
for physical user - 20+5+4=29

Grace: 4 attack-20 rad, 3 defence-15 rad, 1/3 speed-4 rad, 3 ascendancy-12 rad

magic - 15+4+12=31
physical - 20+15+4=39

Mettle: 2 resistance-16 rad, 1 defence-5 rad, 3 protection-12 rad, 1 mana-2 rad, 6 health-6 rad

magic - 16+5+12+2+6=41
physical - 16+5+12+2+6=41

Size: 1 damage-10 rad, 1 resistance-8 rad, 2 attack-10 rad, 2 defence-10 rad, 8 health-8 rad

magic - 8+10+8=26
physical - 10+8+10+10+8=46

Wits: 4 defence-20 rad, 2/3 speed-8 rad, 1 protection-4 rad, 1 ascendancy-4 rad, 1 power-8 rad

magic - 20+8+4+4+8=44
physical - 20+8+4=32

Tenacity: 4 ascendancy-16 rad, 3 attack-15 rad, 1 power-8 rad, 1 damage-10 rad, 1 mana-2 rad

magic - 16+8+2=26
physical - 15+10+2=27

Discipline: 4 protection-16 rad, 2 resistance-16 rad, 2 health-2 rad, 1 damage-10 rad, 1 mana-2 rad

magic - 16+16+2+2=36
physical - 16+16+2+10+2=46

Aura: 2 power-16 rad, 2 ascendancy-8 rad, 2 protection-8 rad, 3 mana-6 rad, +1 spell range-?

magic - 16+8+8+6=38
physical - 8+6=14



So upon review this would for the most part just show that Tenacity is of a split value and Grace comes out higher than I had expected.




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