Class specific talents and initial build suggestions
Each class can be played in wide a variety of different ways, and your 'build' refers to your current combination of stats, powers and talents. You will most likely try lots of different builds before settling on one you like.

-------------------------------[ DEMON TALENTS ]-------------------------------
Dark Conduit : Your soul is a conduit to dark forces.
Demon Spawn : You are the spawn of a Demon Lord.
Devil Spawn : You are the spawn of a greater Devil.
Fiend Spawn : You are the spawn of a greater Fiend.
Iron Talons : Improved claw damage, and allows weapon blocking.
Lead the Pack : You can summon a second wolf or hellhound.
Oni Spawn : You are the spawn of an Oni.
Pack Bond : Your packmates become stronger when you join them.
Pack Rage : Your packmates join you when you enter a rage.
Powerful Metabolism : Your metabolism is supernaturally powerful.
Soul Devourer : You devour the souls of those you defeat.
Tainted Soul : Your soul has been tainted by demonic energy.
Tough Hide : Your scaly hide is supernaturally tough.
Witch Spawn : You are a Witch Spawn, a natural at infernal magic.
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-----------------------------------[ BUILD ]-----------------------------------
If you don't know where to start, select one of the following:

1) Demonic Rage, Extended Rage, Berserker Rage and Devil Spawn.
2) Protean Nemesis, Serenity and a Style Mastery (may also add Martial Gnosis).

Then decide whether you want to play in either demon or human form:

1) Demon Form, Infernal Forging (or an unarmoured skin warp) and Tainted Flesh. 2) Ritual Scarring, Infernal Forging, Tainted Flesh and Warbeast.


You want at least 1 rank in Bladed Tail, Spiked Tail or Venomous Tail. If you are fighting unarmed get Tainted Talons, otherwise consider Infernal Binding.

For protection, Armour Proficiency and Heavy Armour Expert can work well. If you're using Demon Form you could instead use Toughness with Natural Fortitude or perhaps Tough Hide with Strong Magical Shields.
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------------------------------[ VAMPIRE TALENTS ]------------------------------
Blood Potency : You can concentrate the potency of your blood.
Dark Conduit : Your soul is a conduit to dark forces.
Dark Lineage : Your bloodline traces back to a vampire ancestor.
House BloodStone : You are a member of the BloodStone vampire House.
House DarkBlade : You are a member of the DarkBlade vampire House.
House NightWing : You are a member of the NightWing vampire House.
House ShadowSworn : You are a member of the ShadowSworn vampire House.
Lead the Pack : You can summon a second wolf or hellhound.
Pack Bond : Your packmates become stronger when you join them.
Pack Rage : Your packmates join you when you enter a rage.
Powerful Metabolism : Your metabolism is supernaturally powerful.
Razor Claws : Improved claw attack and bypass.
Soul Devourer : You devour the souls of those you defeat.
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-----------------------------------[ BUILD ]-----------------------------------
If you don't know where to start, select one of the following:

1) Blood Legacy and Blood Potency.
2) Rage of the Beast, Extended Rage and Berserker Rage.
3) Mind Magic, Serenity, Mind Over Matter, Martial Gnosis and a Style Mastery.

Then focus on one of the following power/talent combinations:

1) Bat Form, House NightWing, Venom and Evasion.
2) Wolf Form, Claws of the Wolf, Lupine Fortitude, Sure Footed and Evasion.
3) Mist Form, Shadow Crafting, Path of Shadows and House ShadowSworn.
4) Blood Runes, Blood Forging, Armour Proficiency and Heavy Armour Expert.
5) Shadow Crafting, Blade of Darkness, Assassin Training and House DarkBlade.
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-----------------------------[ WEREWOLF TALENTS ]------------------------------
Arctic Wolfkin : You are one of the Arctic Wolfkin.
Bearkin Family : You are a Bearkin, related to the Wolfkin.
Child of the Dark Moon : You are a child of the Dark Moon.
Child of the Full Moon : You are a child of the Full Moon.
Child of the Waning Moon : You are a child of the Waning Moon.
Child of the Waxing Moon : You are a child of the Waxing Moon.
Desert Wolfkin : You are one of the Desert Wolfkin.
Feral Spirit : You are descended from a werewolf.
Foxkin Family : You are a Foxkin, related to the Wolfkin.
Iron Talons : Improved claw damage, and allows weapon blocking.
Lead the Pack : You can summon a second wolf or hellhound.
Pack Bond : Your packmates become stronger when you join them.
Pack Rage : Your packmates join you when you enter a rage.
Powerful Metabolism : Your metabolism is supernaturally powerful.
Sign of the Black Moon : You were born under the sign of a black moon.
Sign of the Blood Moon : You were born under the sign of a blood moon.
Sign of the Blue Moon : You were born under the sign of a blue moon.
Sign of the Crescent Moon: You were born under the sign of a crescent moon.
Sign of the Gibbous Moon : You were born under the sign of a gibbous moon.
Sign of the Half Moon : You were born under the sign of a half moon.
Spirit Wolfkin : You are one of the Spirit Wolfkin.
Swamp Wolfkin : You are one of the Swamp Wolfkin.
Thick Pelt : Your thick pelt is particularly resilient.
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-----------------------------------[ BUILD ]-----------------------------------
If you don't know where to start, select one of the following:

1) Spirit of Fenris, Extended Rage, Berserker Rage and Desert Wolfkin.
2) Self Control, Serenity and a Style Mastery (may also add Martial Gnosis).
3) Fang Forging, Faith, Berserker Rage and Tireless Rage.
Then focus on one of the following power/talent combinations:

1) Moon Weaving, Lunar Forging, Spirit Binding, Sure Footed and Evasion.
2) Self Control, Fang Forging, Lupine Fortitude and Natural Fortitude.
3) Wolf Form, Talons of the Bear, Lupine Fortitude, Sure Footed and Evasion.
4) Ride the Storm, Greater Crow Spirit, Spirit Wolfkin and Enhanced Deflection.
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------------------------------[ DRAGON TALENTS ]-------------------------------
Black Dragon Descendant : You are descended from a black dragon.
Blue Dragon Descendant : You are descended from a blue dragon.
Caustic Breath : Your acid breath burns like liquid fire.
Celestial Pedigree : You are descended from the Celestial line.
Celestial Sigils : Intermediate dragon magic.
Chromatic Pedigree : You are descended from the Chromatic line.
Crystal Pedigree : You are descended from the Crystal line.
Dracolich Aberration : You are a dracolich.
Dracolich Mummy : You are a mummified dracolich.
Dracolich Skeleton : You are a skeletal dracolich.
Dracolich Spectre : You are a spectral dracolich.
Dragon Blooded : The blood of dragons runs in your veins.
Elemental Spell Focus : Provides +10/+20 bypass for energy spell attacks.
Hydra Breed : You are a hydra.
Iron Talons : Improved claw damage, and allows weapon blocking.
Khaos Sigils : Advanced dragon magic.
Metallic Pedigree : You are descended from the Metallic line.
Powerful Metabolism : Your metabolism is supernaturally powerful.
Red Dragon Descendant : You are descended from a red dragon.
Rigid Feathers : Your feathers are supernaturally tough.
Serpent Breed : You are a serpent.
Terrestrial Sigils : Basic dragon magic.
Thick Pelt : Your thick pelt is particularly resilient.
Tough Hide : Your scaly hide is supernaturally tough.
White Dragon Descendant : You are descended from a white dragon.
Wyvern Breed : You are a wyvern.
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-----------------------------------[ BUILD ]-----------------------------------
If you don't know where to start, consider getting one of the following:

1) Draconic Rage, Extended Rage, Berserker Rage and a Dragon Descendant.
2) Winds of the Mind, Serenity, Martial Gnosis and a Style Mastery.

Then focus on one of the following power/talent combinations:

1) Human Form, Dragon Mount, Dragonbone Forging and Dragonscale Crafting.
2) Draconian Form, Salamanders Gift and Chameleonic Gift.
3) Dragon Form, any 1 Lord power, and either Treasure Hoard or Dragon Barding.

If you go the Dragon Form route, you'll almost always want Natural Fortitude.

You should also train up the damage-oriented power that corresponds to your Dragon Descendant talent (eg Fires of the Volcano and Red Dragon Descendant).
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-------------------------------[ MAGE TALENTS ]--------------------------------
Blue Spell Mastery : +25 to blue magic.
Celestial Sigils : Intermediate dragon magic. (useless to mages)
Channelling : Halves the mana cost of all enhanced spells.
Earthborn Adept : You are a natural adept of earth magic.
Elemental Scion : You've become a true elemental being.
Elemental Spell Expert : Provides +25/+50% critical bypass for energy spells.
Elemental Spell Focus : Provides +10/+20 bypass for energy spell attacks.
Ethereal Blade Mastery : +25 skill with ethereal blades.
Flameborn Adept : You are a natural adept of fire magic.
Green Spell Mastery : +25 to green magic.
House ShadowSworn : You are a member of the ShadowSworn vampire House.
Improved Spell Attack : +50% Ascendancy for all spell table entries.
Improved Spell Damage : +50% Power for all spell table entries.
Improved Spell Range : +50% range increase for all spells.
Khaos Sigils : Advanced dragon magic. (useless to mages)
Magical Attunement : You are naturally attuned to enchantments.
Magically Gifted : You gain +25% Mana and +10 to all magic colours.
Purple Spell Mastery : +25 to purple magic.
Red Spell Mastery : +25 to red magic.
Spirit Wolfkin : You are one of the Spirit Wolfkin.
Terrestrial Sigils : Basic dragon magic. (useless to mages)
Waterborn Adept : You are a natural adept of water magic.
Windborn Adept : You are a natural adept of air magic.
Witch Spawn : You are a Witch Spawn, a natural at infernal magic.
Yellow Spell Mastery : +25 to yellow magic.
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-----------------------------------[ BUILD ]-----------------------------------
If you don't know where to start, select one of the following:

1) Flameborn Adept, Great Burn, and max out Fire Magic.
2) Waterborn Adept, Great Freeze, and max out Water Magic.
3) Windborn Adept, Great Shock, and max out Air Magic.
Make sure you at at least 1 rank in all three of the above Magic powers, so that you can chain together firebolt, lightning bolt and icebolt.

You should also consider Form of Air or Form of Fire, as they make it much easier to keep out of your opponent's range. Form of Air is faster, but Form of Fire has stronger offensive spell bonuses and can wear metal armour.

Enhanced Deflection and Strong Magical Shields are great for protection, while the Enchantment power is very useful for adding bonuses to your equipment.

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The following talents were never implemented, but something similar may yet become available through future "mini-classes".
Partial Enlightenment : You have achieved partial magical enlightenment.
Shifter : You are a shifter - a half-werewolf.
Soulforged : You are a soulforged - a half-demon.
Dhampir : You are a dhampir - a half-vampire.


-------------------------------[ TITAN TALENTS ]-------------------------------
Chthonic Demigod         : The blood of a primordial god runs in your veins.
Cloud Giant              : You are a Cloud Giant.
Fire Giant               : You are a Fire Giant.
Frost Giant              : You are a Frost Giant.
Multi-Headed Giant       : You are an Ettin.
One-Eyed Giant           : You are a Cyclops.
Powerful Metabolism      : Your metabolism is supernaturally powerful.
Primordial Breath        : You have a primordial breath attack.
Primordial Strike        : Your unarmed strikes project primordial energy.
Ravenous Giant           : You are a Wendigo.
Stone Giant              : You are a Stone Giant.
Storm Giant              : You are a Storm Giant.
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